Description
- Simulator USA Nav Data (02.02.2020)
- Updated over 24,000 airports with new data across the entire globe.
- Enhanced performance and graphical capabilities enabled by the new Microsoft DirectX 12 rendering engine.
- Realistic sky, clouds, and atmosphere with Simul trueSKY integration.
- Dynamic ocean with NVIDIA WaveWorks 2.0.
- Added sloped runway support including AI takeoff and landing capabilities.
- Updated time zones to match real-world boundaries.
- Added brown-out and white-out effect support for helicopters.
- Updated global terrain, elevation, water/shoreline data, and traffic routes.
- Added surface perturbations to 2D water.
- Updated Randolph AFB (KRND)
- Updated runway surface textures to 4k PBR textures.
- Updated various airport and land class textures.
- Updated various road, railroad, stream, shoreline, and wake textures.
- Fixed mismatched building textures.
- Added several additional SpeedTree tree types and seasonal variants.
- Updated taxiway signs to use PBR textures.
- Improved jetway models and textures.
- Added a multitude of new landmark buildings spanning the globe.
- Sloped various airports across the globe.
- Added multiple wildlife models.
- Updated various effect values.
- Adjusted autogenerated building height.
- Updated airport light visibility.
- Fixed visible border lines in the water between the US and Mexico.
- Fixed height of the Oriental Pearl Tower.
- Fixed issue causing longer bridges to intersect water in some cases.
- Fixed issue causing bridge segments to clip into each other in some cases.
- Fixed cases where hangar buildings were too large in some cases.
- Updated boat terminals to prevent large boats from docking too close to shorelines.
- Fixed various issues with weather settings not applying as expected over multiple weather stations.
- Reduced instances of freeway traffic disappearing along road segments.
- Improved bridge and overpass handling for freeway traffic.